Kick off Chicago Design Week by roleplaying at the opening for Hey! Play! Games in Modern Culture on October 20.
Throughout the night, we’ll be playing a special game—score points when your alter-ego (chosen from one of the provided archetypes) is recognized. Power up with free 21st Amendment beer until it runs out. Wine and sparkling water will be available for extra coins.
MAS Context is organizing the fourth edition of MAS Context : Analog, our one-day event of talks, exhibitions, and an onsite pop-up bookstore in Chicago. The event is hosted by the Joinery.
MAS Context : Analog will gather a group of emerging and established practitioners within the field of design who will discuss their work based on four proposed themes: Food, Institution, Music, and Prototype. The event will include talks by artists, curators, architects, photographers, graphic designers, and industrial designers.
Speakers include Charles Adler (Center for Lost Arts), Jessica Charlesworth (Parsons & Charlesworth), Judith De Jong (Architect), Sean Lally (Architect), Marcia Lausen (studio/lab), Angee Lennard (Spudnik Press Cooperative), Matthew Messner (Architect's Newspaper), Molly Meyer (The Roof Crop), Tim Parsons (Parsons & Charlesworth), John Pobojewski (Thirst), Aaron Rodgers (Homeroom), and Alisa Wolfson (Leo Burnett Department of Design).
The event also includes the screening of the 2017 short film “Starship Chicago” directed by Nathan Eddy. The documentary focuses on the 1985 State of Illinois Center / James R. Thompson Center designed by architect Helmut Jahn, a remarkable building facing an unknown fate.
MAS Context : Analog also includes an onsite pop-up bookstore featuring books by speakers and other designers. The talks will be followed by a party.
Oct 23rd, as part of Chicago Design Week, please join us for a workshop on Google's Design Sprint. We'll teach you how to prototype and test a new product in five days.
Making a product that your customers love isn't easy. Many teams spend weeks building designing and buidling products only to learn that their customers won't adopt it. What if you could learn in days instead of weeks?
During this hands-on workshop, our Design Team will take you behind the scenes of Google Design Sprints, a 5-day process that some of the most innovative tech companies in the world use for rapid product innovation.
Participating in a Design Sprint focuses the effort of your team on a clearly defined problem, empowers the team to generate many creative ideas, and ensures your building the right product before wasting valuable time and money. Design Sprints are useful starting points when kicking off a new feature, workflow, product, business or solving problems with an existing product.
In our afternoon together, we will explain how the sprint process works and will simulate the experience itself - so you can create, prototype, and test an idea for a new mobile app with real users. After the hands-on workshop, our company chef will prepare a homemade dinner so you can mingle with our design team and ask questions about the design sprint experience in practice.
Whether you’re an entrepreneur, project manager, developer, or designer —you'll walk-away with an understanding of how to ideate, prototype, and test a big idea in just 5-days.
Design can play a key role in guiding and easing transitions. What makes us feel welcome? How do we navigate the intersections that confront us during important life transitions?
DFAlumni + Friends will gather to hear from a variety of designers as they reflect on their own experiences of entry, inclusion, and confronting change. Together we will explore the idea of what it means to feel welcome in a new place or community.
Participants will also practice empathy and other design thinking methods to create more welcoming and inclusive communities. This program will give you a new perspective on inclusive design that we encourage you to consider in your own transitions and journeys.
Talk of the Town: how community research leads to brand stories worth talking about.
We will explore the intersection of community research and storytelling to showcase how good research leads to better outcomes. Speakers will talk through case studies and personal experiences that use the human-centered design process to get to concepts. Q+A to follow.
Meet the faces behind the fonts. We're flying James Edmondson in from San Francisco for Chicago Design Week to kick off our Font Faces Series. Society of Typographic Arts (STA) and Fontstand have come together to bring contemporary type designers to Chicago. The first in a series, this lecture will highlight the intersection of digital technology and type design.
PLUS! Attendees get $20 in Fontstand credits to use James's fonts for FREE!
The power of art and running collide for a night of charity and celebration hosted by On at ChiDM. Limited space available. Tickets: $10 with all proceeds benefiting ChiDM. #artrunchicago
On is a young Swiss sports company based in Zurich, Portland (Oregon), and Yokohama (Japan). It has one simple mission: make running fun. A team of sports scientists, world-class athletes and designers spearheads this mantra.
Following our inagural Font Faces event with OH no Type, James Edmondson will conduct a Type & Lettering Crit the following day. A more intimate group of 30 max with time slots for 10-12 designers to have focused, one-on-one time with James. This event will be of interest to type designers and lettering artists. Don't miss this opportunity to show your logotype, lettering, or type design work in progress to get expert feedback. Attendees without work to critique will learn a lot from watching the review of the wide range of work presented. But be brave and bring in your work!
PLUS! Attendees of either Font Faces event will receive $20 in Fontstand credits so that they may use James’s fonts for FREE for a limited time through the Fontstand app.
RESERVE YOUR TIME SLOT if you want James to critique your work. Purchase a ticket to the critique and then you must email: email@example.com to reserve your spot.
Design a productivity app for a Deaf mom who works from home. Create a resource-based website for a man who is homeless and only has internet access for two hours at the library.
How would you tackle these challenges? How would you tackle them with a small team that you’ve never met before, with limited resources, and with additional challenges thrown in as you go through the process?
Join us for Designing Access: The Challenge.
How might we better visualize complex systems?
A new field is emerging at the intersection of systems thinking and design. Systemic design solves for root causes, not symptoms. It peers beneath the surface to understand the dynamics that maintain the status quo. It recognizes the complexity of the systems in which we are trying to intervene. It considers potential unintended consequences of solutions. And it empowers systems change on a whole host of challenges that desperately need redesigned, from wasteful food systems to polluting energy systems.
A critical first step in systemic design is visualization. Every project starts by creating a “systems map” to better understand and make explicit the key elements, root causes, feedback loops, and forces of change in a system. Produced with stakeholders within the system, this map can reveal key pain and leverage points for strategic interventions to move the system closer to optimization.
Foresight Design Initiative invites Chicago’s design community for an evening of exploring different systems map typologies (there are many!) and discussing how to improve their clarity and communicative value. In doing so (and documenting our reflections for the world to see), we will collectively help advance this emerging field of practice and its potential to drive real impact.
We believe that you must take the time to “see” the system before you can change it.
To celebrate Chicago Design Week, please join R/GA Chicago for an evening of networking in celebration of design's influence and impact on technology.
Cocktails, beer, wine, and light snacks will be followed by a brief discussion between VP, executive creative director Matt Marcus and executive technology director Michael Morowitz, who will talk about how the futures of design and technology are intertwined, providing a framework for how designers and technologists can work together to create meaningful projects providing value to modern consumers while moving the needle for clients.
Space is limited. Please RSVP to confirm your spot.
Einstein’s Nightmare is a hybrid design activity and game for designers exploring the impact of the work they create. In this workshop, you and your team will be given design briefs to create designs for brands, products, services, and companies. You will have 2 hours to complete the brief, with more information coming to light as time marches on. At the end, you will learn the social and ethical impact of your work.
Food and drinks will be provided.
This year, IIT Institute of Design is celebrating the 80th anniversary of its founding as the New Bauhaus. This panel brings together design scholars, practicing designers, artists and technologists in order to reflect on the significance of Chicago's design history as well as its relationship to future directions of the design field. What kind of experimentation would the New Bauhaus be doing if they were working today? Which of their values are still relevant to design practice and scholarship and which have been discarded? In what ways is the city of Chicago a laboratory for emergent design practices? What are the changing responsibilities of designers today and in the future?
This panel includes experts from Chicago universities as well as practitioners working in industry and independent practice. The event will be the first in a series of events that consider the role of the New Bauhaus in Chicago as part of these two anniversaries in order to examine the changing aesthetics and politics at the intersection of art, design, technology, and humanity.
The City of Chicago has designated 2017 as the Year of Public Art. The Chicago chapter of SEGD is programming all of our events this year around the intersection of public art and experiential graphic design.
For Chicago Design Week, we are hosting a special panel discussion featuring prominent Chicago artists and art curators. The discussion will explore how the panelists intersect their personal work with public art, commissions and experiential graphic design. Attendees will get a closer look into the artistic vision, practice and process involved as a working creative in Chicago.
Our goal is to connect and inspire designers, artists, and those who work with them. Attendees will learn how artists and curators cultivate a creative vision for unique projects and gain a better understanding of the process and resources available in Chicago. The event will include a cocktail reception, networking opportunities before and after the panel discussion, and artist signings.
Join General Assembly and AIGA for an event on the ins and outs of the Chicago design scene.
If you’re a current design student, recent graduate, new to the city, looking to make a transition in your career or just level up, this free event will help you get acquainted with the dynamic world of design in Chicago. During this well-rounded panel discussion featuring some of Chicago’s best and brightest in the design world, we'll cover key events, companies, people, current issues, and career paths in the industry.
Come mingle with others in the local design community, and learn something new about Chicago's incredible design community. Plus, get a chance to check out Multiple Inc.'s awesome new space, ForthLevel!
The term "design" seems to evolve constantly: over the past decade its definition has been broadened to designing for products, services and organizations, and has expanded into new spaces like gesture, voice and personality. As so many products around us are being digitized, user experience for every type of human is becoming more important than ever, and inclusive design is becoming not just a requirement, but a driver of new services. Conversely, businesses invest in enterprise-wide innovation toolkits, incorporating design thinking into their cultures as a new approach for solving problems.
At Fjord, we pride ourselves on being in-tune with our client's ever-evolving needs, but also on having a greater responsibility to the design community and the society at large. We are starting to observe technology, business, societal and human behavior intersect in new ways, and we are using design methodology to understand the forces shaping our world today.
We would like to share Fjord's perspective on the power designers yield to shape the present and the future of our field, with a brief presentation, an activity and a panel discussion to follow.
How one of the world's first branding agencies responds to the unbranded movement.
This lecture will examine the intersection between authenticity and branding. How design can help a brand stay true to itself while addressing today's consumer interests.
There’s a desperate need for design to rethink the notions of a studio, a creative agency, a school, an association, a social enterprise and a business. We need new institutional models to sustain and build cultures focused on longer-term outcomes not just for business, but for humanity.
The Design Cooperative is an intentional experiment in deviance–disruption–of art, commerce, and education with a mission to spread design literacy, improve work outcomes, and impact the human condition.
Join us for a participatory session so we can discuss the problems we’ve identified, share what we’ve learned about other models and agencies, and ask for your help answering the questions we have about combining missions with models.
Some rockin' donuts will be provided.
Games are a rich, dynamic medium that live in consoles and controllers as much as they do our own bodies, minds, and social relationships. The gaming industry is worth more than $100 billion and stretches far beyond what we typically see. Artists and designers are creating games about personal challenges, games that facilitate spiritual awakening, and games that challenge, edify, and critique our societies and cultures. This exhibition will showcase a cross-section of compelling examples from this diverse medium and demonstrate that at heart, we are all gamers.
Confluence • 20+ is a monumental roving exhibition series showcasing a wealth of collaborative works by best talents in the Hong Kong design scene. It is a stage for creative collisions celebrating the co-evolving and interdependent communities in Hong Kong’s creative industry. The exhibition presents twenty collaborative design research projects by Hong Kong’s design talent, lending insights into the co-evolving ecosystems of the city where East and West, tradition and innovation, craftsmanship and technology synergize.
The exhibition has sojourned in Milan, Hong Kong and Seoul. This Chicago Edition is the final stop of the exhibition series, and will continue to feature twenty collaborative and design research projects presented by Hong Kong’s design talent across disciplines.